9/23/2023 0 Comments Unreal ii: the awakening![]() ![]() ![]() I search for a fix and find the following: History: GetEventTool <- GetMusicManager <- GetMusicScript <- DMCallRoutine <- AMusicScriptEvent::execCallRoutine <- UObject::execClassContext <- (IntroGameInfo CS_Intro.IntroGameInfo0 Function U2.U2GameInfo.NotifyLevelChangeEnd : 0075 line 775) <- UObject::ProcessEvent <- (IntroGameInfo CS_Intro.IntroGameInfo0, Function U2.U2GameInfo.NotifyLevelChangeEnd) <- UGameEngine::LoadMap <- LocalMapURL <- UGameEngine::Browse <- UGameEngine::Init <- InitEngine
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